Esports Betting Rules
General Rules
1. Settlement of wagers will be based on the official results as specified by the governing organization of the competition as determined on the date of the event's conclusion. Further administrative decisions will not overturn the settlement.
2. If a match is postponed it will be treated as a non-runner as long it is not played within 24 hours after the initially scheduled start time.
3. If a match-up is incorrect, all wagers will be void. However, bets will stand irrespectively of home and away listing.
4. In the happening of a name change as a consequence of a team leaving an organization, merging with another organization or changing their name, all wagers will stand.
5. If a game is taking place before the scheduled start time, all bets placed after the start of the game will be void. Bets placed before the actual starting time will be considered valid.
6. If a match is abandoned before it is completed, all bets will be void unless already determined.
7. Match / Map Markets – If a game or a map has to be replayed due to a draw outcome, the second game or map will be considered a separate entity. In case a game or map is abandoned before completion, all bets will be void except for selections where the outcome has already been determined.
8. Match Markets – Wagers will be void if the number of maps are changed or differ from those offered for wagering purposes. If an event is not being completed, wagers will be void except for bets where the outcome is already known.
9. Walkovers announced before the start of a match will be treated as no runners and all wagers will be void.
10. If a team gains one map advantage in accordance with rules and format of the specified competition, the team in receipt of the map, will be considered the map winner for settlement purposes.
11. In the event that a match starts, but its live is postponed for more than 6 hours due to technical issues or other issues affecting the match, bets placed on live markets will be voided, except for the markets that are already determined. Pre match bets will still have action, unless postponed for longer than 24 hours. Live will be treated as a new match once resumed.
Esport Specific Rules
CS2
- If maps go to overtime, it will be counted towards the settlement of the markets unless the specific market contains the Draw option, in which case will be settled based on the regulation time result.
- Round/Map Betting - If the designated number of rounds or maps is for some reason changed and/or differ from those offered, all bets will be settled as 'No Action'.
- Round Betting - If a round is replayed due to a disconnection or any non-player related issue, all pre-game bets on that round will have action and will be settled based on the official result. All Live bets on the specific round will be voided unless the result is already determined and that round is treated as a separate round in itself.
- Player Betting - If for any reason one of the players offered does not complete the match/map, all bets will be settled as 'No Action' unless the result is already determined.
- Kill markets - Any Wagers on kills, settlement will be following the official results/scoreboards, game API and/or broadcasts.
- Any tournament Specials also including player and team specials will be settled based on the final tournament result posted by the governed body. For any map specials, all maps including any map rotations will count towards the settlement regardless if they were played or not.
- HLTV Specials - All HLTV specials will be settled using their official results posted on hltv.org.
- In case "Match Medic" (Reverting a specific round/map or match) is used all markets will be settled based on the results after the 'match medic' was used. If ‘Match Medic’ (or similar) is used to disregard in-game events e.g. Rounds won, Round kills; those will not be taken into count towards the final settlement.
- Pistol Round Betting - For wager settlement purposes - any pistol round market offered is for the first round of the first or second half only.
- If a team starts the match with a substitute or has one or more during the match, regardless of the number of substitutions, it will not affect the final settlement of the match.
League of Legends
- First Blood markets: Only kills by the opposition team / player will count.
- Towers/Building Markets - For Wagers on any buildings destroyed regardless if it was by a Hero/Champion or a minion will count towards the settlement including if they were respawned buildings.
- Surrender - In the event one team surrenders the match, all Wagers will be settled based on the outcomes declared by govern body of that specific competition, game API or broadcast.
- All time based Wagers are settled following the in-game clock. In the event that an objective is not destroyed/killed in the map, bets on such markets will be settled as 'No Action'.
- If ‘Chronobreak’ is used to to rewind the map to an earlier time, all Wagers will be settled following the events after the point at which the 'Chronobreak' was used to fix the related issue. If ‘Chronobreak’ is used to disregard in-game events e.g. Towers destroyed, Dragons slain; they will not count for settlement purposes.
- Player Specials - Player must play for bets to stand. Any player not participating in the tournament will be 'No Action'.
- Champion Specials - All Champions available will count towards the settlement purposes, regardless if they are picked or not.
- Team Specials - Any Wagers on team specials will be settled following the official match scoreboards posted by the governing body at the end of the tournament.
- Tournament Specials - Any Wagers on Tournament specials will be settled following the official match/tournament scoreboards posted by the governing body at the end of the tournament.
- MVP of the Tournament - Will be settled following the official tournament organizers and/or publishers announcement.
Dota 2
- First Blood markets: Only kills by the opposition team / player will count.
- Surrender - In the event one team surrenders the match, all markets will be settled based on the outcomes declared by govern body of that specific competition, game API or broadcast.
- Player Specials - Player must play for bets to stand. Any player not participating in the tournament will be 'No Action'.
- Tournament Specials - Any Wagers on Tournament specials will be settled following the official match/tournament scoreboards posted by the governing body at the end of the tournament.
- Team Specials - Any Wagers on team specials will be settled following the official match scoreboards posted by the governing body at the end of the tournament.
Call of Duty
- Map or Round betting - Wagers will be settled as "No Action" if the designated number of maps or rounds is changed and/or differ from those offered for betting purposes.
- Round Betting - If a round is replayed due to a disconnection or non-player related technical issue, pre-game and In-Play Next Round bets will stand on the replayed round in accordance with the official result. In-Play bets on Current Round markets will be void and the replayed round will be treated as a separate entity.
- Kill markets - Will be settled following the official scoreboard, game API or broadcast.
- Hardpoint - Wagers on any spread markets will be based on the final point score at the end of the specific map.
- Search and Destroy - Wagers on the spread markets will be based on the final round score of the specified map.
PUBG
- Round Winner - Wager settlement is based on the team that hold the 1st spot at the end of the specific round, despite the kill score.
- Kill markets will be settled as per official result.
- Point markets will be settled as per official result, in line with the rules of the tournament
- Top 3 Round Finish: Wagers will be settled based on the finishing position of a team, regardless of Kill Score.
Kings Of Glory
- Settlement includes Dark Tyrant.
StarCraft 2
- Map Betting: In case the event ends without a winner (draw), Map Winner bets will be settled as 'No Action'.
WoW
- First Guild to Kill X Boss: Settlement will be based on result from the governing organization.
Rainbow Six
- Unless the Draw participant is quoted, all settlement includes Overtime. If the draw participant is present, all settlements will be based on regulation time.
Rocket League
- Settlement will be based on results including overtime. Exception for this will be made if the Draw participant is quoted for a specific market. In such instances, the settlement will be based on regulation time only.
NFL Sims Betting Rules
1. All results are determined by a completely random computer simulation.
2. All game will be played with the following settings: Simulation mode, 15 minute quarters and 20 second accelerated clock.
3. The default weather setting is Partly Cloudy however some events may have alternate weather. If the weather is anything but Partly Cloudy it will be indicated in the event note.
4. For any segment betting (quarter, half) all wagers have action if segment is completed, regardless of whether rest of the game is completed.
5. If the stream is disconnected the game will be halted until the stream can be re-established. If the stream cannot be re-established then all incomplete segments will be settled No Action.
6. All settlements not covered by the above will be settled as per Bovada’s Football Betting Rules.
7. The game will be paused for 12 minutes at half-time for 2H wagering
8. If the game goes to overtime it will be paused for 5 minutes for OT wagering
9. There are no ties.
10. Any settlement disputes must be made within 10 days of the event’s broadcast. Archived videos of simulated games can be viewed on Twitch TV.
11. All games can be viewed at Twitch TV or onsite by expanding the wager options #> from the match-up in the Sportsbook.
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