Boxing/MMA Betting Rules
Boxing
General Rules:
1. Both Fighters must fight within 48 hours of the specified date for action (unless otherwise specified).
- Fights in which betting is offered before the official fight date is confirmed will be listed on-site under Potential Fights, and dated for the 31st of December until an official date is announced. Bets on these fights will have action, as long as the fight takes place in the current year. If the fight does not take place within this time frame, all bets will be void. Once an official fight date is confirmed, bets placed on the fight will be subject to the normal 48-hour rule. If a fight is canceled before an official date has been announced, all bets will be void.
2. For betting purposes the fight is deemed to have started when the bell is sounded for the beginning of the 1st round.
3. All bets will be settled on the official result announced at the end of the fight. Subsequent appeals/amendments do not affect settlement (unless the amendment was made due to human error when announcing the result).
4. In the event of a fight being deemed a 'No Contest' all bets will be void, unless the outcome has already been determined.
Specific Market Rules:
1. Fight Winner: In the event of a draw, all bets will be deemed no action. If the scheduled number of rounds changes all bets will have action.
2. Fight Winner 3-Way: Includes the Draw option. If the fight ends in a Draw, then all bets on the Draw will be deemed winners and all bets on either fighter will be deemed losers, for settlement purposes. If the scheduled number of rounds changes all bets will have action.
3. Method of Victory/Exact Method of Victory: If for any reason the scheduled number of rounds is changed, all bets will be void.
- Draw or Technical Draw - Draw is a scorecard draw. Technical Draw is if the referee stops the fight before the start of the 5th round, for any reason other than KO, TKO or DQ.
- Knockout (KO) or Technical Knockout (TKO) - Knockout is when the boxer does not stand up after a 10 count. Technical Knockout is the 3 knockdown rule or if the referee steps in. Any corner retirement will be considered a technical knockout unless the fight is subsequently decided by the judges’ scorecards, or is declared a No Contest.
- Decision or Technical Decision - Decision is on scorecard points between the judges. Technical Decision is when the fight is settled by the judges’ scorecards at any stage other than at the end of the scheduled rounds.
- Majority Decision - For settlement purposes, a Majority Decision is when two judges score the same fighter as the winner and the third judge scores the fight a draw.
- Split Decision - For settlement purposes a Split Decision is when two judges score the same fighter as the winner, but the third judge scores the other fighter as the winner.
- Unanimous Decision - For settlement purposes a Unanimous Decision is when all three judges score the same fighter as the winner.
- Disqualified Opponent - For settlement purposes a Disqualified Opponent is when a bout is stopped because one of the fighters has repeatedly or flagrantly fouled an opponent or violated other rules, resulting in the referee declaring a disqualified fighter who as a result loses the fight to the opponent.
4. Total Rounds: If for any reason the scheduled number of rounds is changed, all bets will be void. In the event of a technical decision or technical draw, the point at which the fight was stopped will be used for settlement purposes.
- 3-Minute Rounds - For settlement purposes, where a half round is stated, then 1 minute 30 seconds of the respective round will define the half mark to determine settlement as Over/Under. For example, the fight must go beyond 1 minute 30 seconds of Round 8 for Over 7.5 Rounds to be deemed the winner. If the fight is stopped at exactly 1 minute 30 seconds of the round, bets will be made void.
- 2-Minute Rounds - For settlement purposes, where a half round is stated, then 1 minute of the respective round will define the half mark to determine settlement as Over/Under. For example, the fight must go beyond 1 minute of Round 8 for Over 7.5 Rounds to be deemed the winner. If the fight is stopped at exactly 1 minute of the round, bets will be made void.
5. Round Betting: If for any reason the scheduled number of rounds is changed, all bets will be void. For settlement purposes, betting on rounds is for the fighter to win by KO, TKO or DQ in the specified round. If a boxer fails to emerge from their corner for the start of any round, the fight is deemed to have ended in the previous round. In the event of a Technical Decision before the end of the fight, a win by Decision will be deemed the winner for settlement purposes.
6. Round Group Betting: If for any reason the scheduled number of rounds is changed, all bets will be void. For settlement purposes, betting on groups of rounds is for the fighter to win by KO, TKO or DQ in the specified group of rounds. If the fight goes to a Decision/Technical Decision or ends in a Technical Draw, all bets will be deemed losers for settlement purposes.
7. When Will the Fight End: If for any reason the scheduled number of rounds is changed, all bets will be void. For betting purposes ‘Fight To Go The Distance’ covers the bout being decided by Points, or ending in a Draw after the scheduled number of rounds. In the event of a Technical Draw or Technical Decision being declared, then settlement will be based on the last completed round.
8. When Will the Fight End - Group Betting: If for any reason the scheduled number of rounds is changed, all bets will be void. If the fight is decided by points or ends in a Draw after the scheduled number of rounds, then all bets will be deemed losers for settlement purposes. In the event of a Technical Draw or Technical Decision being declared, then settlement will be based on the last completed round.
9. Will The Fight Go The Distance: If for any reason the scheduled number of rounds is changed, all bets will be void. For Settlement purposes, the scheduled number of rounds must be fully completed for ‘Yes’ to be deemed the winner.
10. Winning Minute/Second Betting: If for any reason the scheduled number of rounds is changed, all bets will be void. The winner will be determined by the exact time the fight is stopped due to a KO/TKO. If the fight goes to a Decision/Technical Decision or ends in a Technical Draw, then all bets will be deemed losers. In the event a fighter retires in their corner between Rounds, the last minute of the previous Round will be deemed the winner. Bets will be settled based on the official time provided by www.boxrec.com. For settlement purposes;
- 0:00 - 0:59 = 1st Minute of a Round
- 1:00 - 1:59 = 2nd Minute of a Round
- 2:00 - 3:00 = 3rd Minute of a Round
- 0:00 - 0:29 = First 30 Seconds of a Round
- 02:30 - 3:00 = Last 30 seconds of a Round
11. Knockdown Betting: If for any reason the scheduled number of rounds is changed, all bets will be void. For settlement purposes, a knockdown is defined as a fighter being KO’d or receiving a mandatory 8 count from the referee. Anything deemed a slip by the referee will not count as a Knockdown.
12. Round Knockdown Betting: If for any reason the scheduled number of rounds is changed, all bets will be void. For settlement purposes, betting on this market is for the chosen fighter to score a Knockdown in the specified round. In the event the fight ends prior to the round the wager has been placed on, bets will be deemed losers for settlement purposes.
13. Punch Stat Markets: The below markets will be settled according to data provided from Compubox. For Round related betting, in the event the fight ends prior to the round the wager has been placed on, bets will be deemed losers for settlement purposes.
- Total Punches Thrown
- Total Punches Landed
- Most Punches Thrown
- Most Punches Landed
- Punch Stat Specials
MMA
General Rules:
1. Both Fighters must fight within 48 hours of the specified date for action (unless otherwise specified).
- Fights in which betting is offered before the official fight date is confirmed will be listed on-site under Potential Fights, and dated for the 31st of December until an official date is announced. Bets on these fights will have action, as long as the fight takes place in the current year. If the fight does not take place within this time frame, all bets will be void. Once an official fight date is confirmed, bets placed on the fight will be subject to the normal 48-hour rule. If a fight is canceled before an official date has been announced, all bets will be void.
2. For betting purposes the fight is deemed to have started when the bell is sounded for the beginning of the 1st round.
3. All bets will be settled on the official result announced at the end of the fight. Subsequent appeals/amendments do not affect settlement (unless the amendment was made due to human error when announcing the result).
4. In the event of a fight being deemed a 'No Contest' all bets will be void, unless the outcome has already been determined.
Specific Market Rules:
1. Fight Winner: In the event of a draw, all bets will be deemed no action. If the scheduled number of rounds changes all bets will have action.
2. Fight Winner 3-Way: Includes the Draw option. If the fight ends in a Draw, then all bets on the Draw will be deemed winners and all bets on either fighter will be deemed losers, for settlement purposes. If the scheduled number of rounds changes all bets will have action.
3. Method of Victory: If for any reason the scheduled number of rounds is changed, all bets will be void.
- Inside The Distance - Fighter to win by KO/TKO/disqualification, submission, or any other form of stoppage. Any decision made by the judges will not count as inside the distance.
- Draw or Technical Draw - Draw is a scorecard draw. Technical Draw is if the referee stops the fight before the scheduled number of rounds are completed resulting in the bout going to the judges' scorecards, who are unable to determine a winner.
- Decision or Technical Decision - Decision is on scorecard points between the judges. Technical Decision is when the fight is settled by the judges’ scorecards at any stage other than at the end of the scheduled rounds.
- Majority Decision - For settlement purposes a Majority Decision is when two judges score the same fighter as the winner and the third judge scores the fight a draw.
- Disqualified Opponent - For settlement purposes a Disqualified Opponent is when a bout is stopped because one of the fighters have repeatedly or flagrantly fouled an opponent or violated other rules, resulting in the referee declaring a disqualified fighter who as a result loses the fight to the opponent.
4. Alternate Method of Victory/ Double Chance: If for any reason the scheduled number of rounds is changed, all bets will be void. If the fight ends in a Draw or Technical Draw, all bets will be deemed losers.
- Knockout (KO) or Technical Knockout (TKO) - KO or TKO includes the following;
- Referee stops the fight due to one fighter unintelligently defending themselves from strikes, or in a defenseless position.
- Stoppage by a doctor or a fighter’s corner.
- A fighter retires due to injury.
- Submission - For settlement purposes a Submission is a fighter tapping out, either verbally or physically or a Technical Submission.
- Decision or Technical Decision - Decision is on scorecard points between the judges. Technical Decision is when the fight is settled by the judges’ scorecards at any stage other than at the end of the scheduled rounds.
5. Alternate Method of Victory 2: If for any reason the scheduled number of rounds is changed, all bets will be void. If the fight ends inside the distance or in a Draw/Technical Draw, all bets will be deemed losers.
- Unanimous Decision - For settlement purposes a Unanimous Decision is when all three judges score the same fighter as the winner.
- Split Decision - For settlement purposes a Split Decision is when two judges score the same fighter as the winner, but the third judge scores the other fighter as the winner.
- Majority Decision - For settlement purposes, a Majority Decision is when two judges score the same fighter as the winner and the third judge scores the fight a draw.
6. Exact Method of Victory: If for any reason the scheduled number of rounds is changed, all bets will be void. If the fight ends by decision or in a Draw/Technical Draw, all bets will be deemed losers. Bets will be settled according to www.ufcstats.com.
7. Total Rounds: If for any reason the scheduled number of rounds is changed, all bets will be void. In the event of a technical decision or technical draw, the point at which the fight was stopped will be used for settlement purposes.
- 5-Minute Rounds - For settlement purposes, where a half round is stated, then 2 minutes 30 seconds of the respective round will define the half mark to determine settlement as Over/Under. For example, the fight must go beyond 2 minutes 30 seconds of Round 2 for Over 1.5 Rounds to be deemed the winner. If the fight is stopped at exactly 2 minutes 30 seconds of the round, bets will be made void.
8. Round Betting/Alternate Round Betting: If for any reason the scheduled number of rounds is changed, all bets will be void. For settlement purposes, betting on rounds is for the fighter to win by KO, TKO, or DQ in the specified round. If a fighter fails to emerge from their corner for the start of any round, the fight is deemed to have ended in the previous round. In the event of a Technical Decision before the end of the fight, a win by Decision will be deemed the winner for settlement purposes. If the fight ends in a draw, all bets will be deemed losers for settlement purposes.
9. Bout Specials: If for any reason the scheduled number of rounds is changed, all bets will be void. www.ufcstats.com will be used for settlement purposes.
10. Winning Minute/Second Betting: If for any reason the scheduled number of rounds is changed, all bets will be void. The winner will be determined by the exact time the fight is stopped due to a KO/TKO. If the fight goes to a Decision/Technical Decision or ends in a Technical Draw, then all bets will be deemed losers. In the event a fighter retires in their corner between Rounds, the last minute of the previous Round will be deemed the winner. Bets will be settled based on the official time provided by www.ufcstats.com. For settlement purposes;
- 0:00 - 0:59 = 1st Minute of a Round
- 1:00 - 1:59 = 2nd Minute of a Round
- 2:00 - 2:59 = 3rd Minute of a Round
- 3:00 - 3:59 = 4th Minute of a Round
- 4:00 - 5:00 = 5th Minute of a Round
- 0:00 - 0:29 = First 30 Seconds of a Round
- 04:30 - 5:00 = Last 30 seconds of a Round
11. Will The Fight Go The Distance: If for any reason the scheduled number of rounds is changed, all bets will be void. For Settlement purposes, the scheduled number of rounds must be fully completed for ‘Yes’ to be deemed the winner.
12. Fight Winner - Inside The Distance Only: If the scheduled number of rounds changes all bets will have action. If the fight goes to a decision, all bets will be void.
13. Point Spread: Settlement is determined by the difference in the combined total of all 3 judges' scorecards for each fighter. If a fighter wins inside the distance, they will be deemed the winner for settlement purposes.
14. Round Betting/Alternate Round Betting: If for any reason the scheduled number of rounds is changed, all bets will be void. For settlement purposes, betting on rounds is for the fighter to win by KO, TKO, or DQ in the specified round. If a boxer fails to emerge from their corner for the start of any round, the fight is deemed to have ended in the previous round. In the event of a Technical Decision before the end of the fight, a win by Decision will be deemed the winner for settlement purposes.
15. When Will The Fight End: If for any reason the scheduled number of rounds is changed, all bets will be void. For betting purposes ‘Fight To Go The Distance’ covers the bout being decided by Points, or ending in a Draw after the scheduled number of rounds. In the event of a Technical Draw or Technical Decision being declared, then settlement will be based on the last completed round.
16. Round & Method of Victory: If for any reason the scheduled number of rounds is changed, all bets will be void. The winner will be determined based on the round in which the fight ends and the method of victory. If the fight ends by decision or in a Draw/Technical Draw, all bets will be deemed losers.
17. Fight Winner & Total Rounds: If for any reason the scheduled number of rounds is changed, all bets will be void. In the event of a technical decision or technical draw, the point at which the fight was stopped will be used for settlement purposes.
- 5-Minute Rounds - For settlement purposes, where a half round is stated, then 2 minutes 30 seconds of the respective round will define the half mark to determine settlement as Over/Under. For example, the fight must go beyond 2 minutes 30 seconds of Round 2 for Over 1.5 Rounds to be deemed the winner. If the fight is stopped at exactly 2 minutes 30 seconds of the round, bets will be made void.
18. Winning Minute: If for any reason the scheduled number of rounds is changed, all bets will be void. The winner will be determined by the exact minute in which the fight is stopped due to a KO/TKO will be used for settlement purposes. If the fight goes to a Decision/Technical Decision or ends in a Technical Draw, then all bets will be deemed losers. Bets will be settled based on the official time provided by www.ufcstats.com.
- 0:01 - 1:00 = 1st Minute of Round 1
- 1:01 - 2:00 = 2nd Minute of Round 1
- 2:01 - 3:00 = 3rd Minute of Round 1
19. Significant Strikes/Knockdowns/Takedowns: If for any reason the scheduled number of rounds is changed, all bets will be void. All bets will be settled based on www.ufcstats.com.
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